Omen Gaze
Primary shot. Clears waves and drops bridge fragments.
Vertical Slice
What Night 1 proves — and what the full game expands into
Shoot
Fragment
Carry
Bridge
Shroud
Boss
Primary shot. Clears waves and drops bridge fragments.
Hold to block. Six-frame Perfect Reflect returns projectiles.
Full meter: halves enemy updates for two seconds.
Lives as people. Snatcher carries one off unless shot down.






Concept art on the sheet · not in the Night 1 slice






Offensive Omen path — stronger Gaze pressure.
Defensive Omen path — Shroud and survival tools.
Design scope exclusions become the roadmap
A warning flies in the night
The slice answers three questions
Is it fun? · Is it readable? · Does it scale to a cartridge?
Arrow keys · click · space